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[NH] Clan Map
+5
[NH]XenoKill3r
[7VOX] Marfalcoln
[NH]_$rijapto
[NH]DarkWarrior
[NH]Mr.Yankovic
9 posters
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Does this sound fun?
Re: [NH] Clan Map
For the units, I suggest having the following classes /w weapons:
---Clone Trooper (standard) - 100 hp (standard health), 10 mp (standard speed).
-Blaster Rifle (250, 50 round clip), Blaster Carbine (250, no clip reload), Thermal Detonator (x2).
---Heavy Trooper (rocket) - 150 hp, 8 mp.
-Rocket Launcher (12), Blaster Carbine (250, no clip reload).
---Clone Sharpshooter (sniper) - 75 hp, 12 mp.
-Sniper Rifle (60, 10 round clip), Blaster Carbine (250, no clip reload), Mines (x2).
---Clone Medic (modded engineer, balancing) - 50 hp, 10 mp.
-Blaster Rifle (150, 50 round clip), Thermal Detonators (x2), Dispenser Health (x20).
---Clone Support (modded engineer and Commander, balancing) - 125 hp, 9 mp.
-Repeating Blaster (500, 100 round clip), Dispenser Ammo (x20), Controllable Repeating Blaster Turret (x2)
---Clone Engineer (modded engineer, balancing) - 75 hp, 10 mp.
-Shotgun (320, 40 round clip [8x5]), Fusion Cutter, Det Packs (x5).
---Clone Commander (50 points to unlock) - 150 hp, 10 mp.
-Blaster Rifle (250, 50 round clips), Binoculars, Air-strike locator (5 minute recharge), Recon Droid (x2).
---Jet Trooper (75 points to unlock) - 100 hp, 10 mp.
-Blaster Rifle (250, 50 round clips), Sniper Rifle (60, 10 round clips), Det Packs (x3), Wrist-Rockets (x5).
If you have any ideas for the units, please tell me and I'll edit this post when I make changes (if I feel that they are good ideas). If you have problems with the classes being unbalanced, I'll change it.
Edits: 2
---Clone Trooper (standard) - 100 hp (standard health), 10 mp (standard speed).
-Blaster Rifle (250, 50 round clip), Blaster Carbine (250, no clip reload), Thermal Detonator (x2).
---Heavy Trooper (rocket) - 150 hp, 8 mp.
-Rocket Launcher (12), Blaster Carbine (250, no clip reload).
---Clone Sharpshooter (sniper) - 75 hp, 12 mp.
-Sniper Rifle (60, 10 round clip), Blaster Carbine (250, no clip reload), Mines (x2).
---Clone Medic (modded engineer, balancing) - 50 hp, 10 mp.
-Blaster Rifle (150, 50 round clip), Thermal Detonators (x2), Dispenser Health (x20).
---Clone Support (modded engineer and Commander, balancing) - 125 hp, 9 mp.
-Repeating Blaster (500, 100 round clip), Dispenser Ammo (x20), Controllable Repeating Blaster Turret (x2)
---Clone Engineer (modded engineer, balancing) - 75 hp, 10 mp.
-Shotgun (320, 40 round clip [8x5]), Fusion Cutter, Det Packs (x5).
---Clone Commander (50 points to unlock) - 150 hp, 10 mp.
-Blaster Rifle (250, 50 round clips), Binoculars, Air-strike locator (5 minute recharge), Recon Droid (x2).
---Jet Trooper (75 points to unlock) - 100 hp, 10 mp.
-Blaster Rifle (250, 50 round clips), Sniper Rifle (60, 10 round clips), Det Packs (x3), Wrist-Rockets (x5).
If you have any ideas for the units, please tell me and I'll edit this post when I make changes (if I feel that they are good ideas). If you have problems with the classes being unbalanced, I'll change it.
Edits: 2
Last edited by [NH]the_dark_warrior on Mon Nov 18, 2013 10:03 pm; edited 4 times in total (Reason for editing : peeps complaining about balances)
[NH]DarkWarrior- Leader
- Posts : 841
Reputation : 3
Join date : 2013-08-12
Age : 27
Location : The mild, seismically active land of Western Canada.
Re: [NH] Clan Map
NO, u frickin' snipers all want these longranged maps with OP sniper classes!! Even out the sniper and hea y classes!!![NH]the_dark_warrior wrote:For the units, I suggest having the following classes /w weapons:
---Clone Trooper (standard) - 100 hp (standard health), 10 mp (standard speed).
-Blaster Rifle (250, 50 round clip), Blaster Carbine (250, no clip reload), Thermal Detonator (x2).
---Heavy Trooper (rocket) - 150 hp, 8 mp.
-Rocket Launcher (12), Blaster Carbine (250, no clip reload).
---Clone Sharpshooter (sniper) - 75 hp, 12 mp.
-Sniper Rifle (60, 10 round clip), Blaster Carbine (250, no clip reload), Air-strike locator (4 minute recharge), Mines (x4).
---Clone Medic (modded engineer, balancing) - 50 hp, 10 mp.
-Blaster Rifle (150, 50 round clip), Thermal Detonators (x2), Dispenser Health (x20).
---Clone Support (modded engineer and Commander, balancing) - 125 hp, 9 mp.
-Repeating Blaster (500, 100 round clip), Dispenser Ammo (x20), Controllable Repeating Blaster Turret (x2)
---Clone Engineer (modded engineer, balancing) - 75 hp, 10 mp.
-Shotgun (320, 40 round clip [8x5]), Fusion Cutter, Det Packs (x5).
---Clone Commander (50 points to unlock) - 150 hp, 10 mp.
-Blaster Rifle (250, 50 round clips), Binoculars, Recon Droid (x5).
If you have any ideas for the units, please tell me and I'll edit this post when I make changes (if I feel that they are good ideas).
[NH]CommandoChris- General
- Posts : 464
Reputation : 10
Join date : 2013-07-27
Age : 26
Re: [NH] Clan Map
Was this English? I'm confused. :lol!:I'll tone it down then, and transfer the Air-strike to the Commander instead. The sniper can have Auto-turrets, they're quick weak anyways.[NH]CommandoChris wrote:NO, u frickin' snipers all want these longranged maps with OP sniper classes!! Even out the sniper and hea y classes!!![NH]the_dark_warrior wrote:For the units, I suggest having the following classes /w weapons:
---Clone Trooper (standard) - 100 hp (standard health), 10 mp (standard speed).
-Blaster Rifle (250, 50 round clip), Blaster Carbine (250, no clip reload), Thermal Detonator (x2).
---Heavy Trooper (rocket) - 150 hp, 8 mp.
-Rocket Launcher (12), Blaster Carbine (250, no clip reload).
---Clone Sharpshooter (sniper) - 75 hp, 12 mp.
-Sniper Rifle (60, 10 round clip), Blaster Carbine (250, no clip reload), Air-strike locator (4 minute recharge), Mines (x4).
---Clone Medic (modded engineer, balancing) - 50 hp, 10 mp.
-Blaster Rifle (150, 50 round clip), Thermal Detonators (x2), Dispenser Health (x20).
---Clone Support (modded engineer and Commander, balancing) - 125 hp, 9 mp.
-Repeating Blaster (500, 100 round clip), Dispenser Ammo (x20), Controllable Repeating Blaster Turret (x2)
---Clone Engineer (modded engineer, balancing) - 75 hp, 10 mp.
-Shotgun (320, 40 round clip [8x5]), Fusion Cutter, Det Packs (x5).
---Clone Commander (50 points to unlock) - 150 hp, 10 mp.
-Blaster Rifle (250, 50 round clips), Binoculars, Recon Droid (x5).
If you have any ideas for the units, please tell me and I'll edit this post when I make changes (if I feel that they are good ideas).
[NH]DarkWarrior- Leader
- Posts : 841
Reputation : 3
Join date : 2013-08-12
Age : 27
Location : The mild, seismically active land of Western Canada.
Re: [NH] Clan Map
thank you!! And also, if the commander needs 50 points to unlock, he needs to be something special[NH]the_dark_warrior wrote:Was this English? I'm confused. :lol!:I'll tone it down then, and transfer the Air-strike to the Commander instead. The sniper can have Auto-turrets, they're quick weak anyways.[NH]CommandoChris wrote:NO, u frickin' snipers all want these longranged maps with OP sniper classes!! Even out the sniper and hea y classes!!![NH]the_dark_warrior wrote:For the units, I suggest having the following classes /w weapons:
---Clone Trooper (standard) - 100 hp (standard health), 10 mp (standard speed).
-Blaster Rifle (250, 50 round clip), Blaster Carbine (250, no clip reload), Thermal Detonator (x2).
---Heavy Trooper (rocket) - 150 hp, 8 mp.
-Rocket Launcher (12), Blaster Carbine (250, no clip reload).
---Clone Sharpshooter (sniper) - 75 hp, 12 mp.
-Sniper Rifle (60, 10 round clip), Blaster Carbine (250, no clip reload), Air-strike locator (4 minute recharge), Mines (x4).
---Clone Medic (modded engineer, balancing) - 50 hp, 10 mp.
-Blaster Rifle (150, 50 round clip), Thermal Detonators (x2), Dispenser Health (x20).
---Clone Support (modded engineer and Commander, balancing) - 125 hp, 9 mp.
-Repeating Blaster (500, 100 round clip), Dispenser Ammo (x20), Controllable Repeating Blaster Turret (x2)
---Clone Engineer (modded engineer, balancing) - 75 hp, 10 mp.
-Shotgun (320, 40 round clip [8x5]), Fusion Cutter, Det Packs (x5).
---Clone Commander (50 points to unlock) - 150 hp, 10 mp.
-Blaster Rifle (250, 50 round clips), Binoculars, Recon Droid (x5).
If you have any ideas for the units, please tell me and I'll edit this post when I make changes (if I feel that they are good ideas).
[NH]CommandoChris- General
- Posts : 464
Reputation : 10
Join date : 2013-07-27
Age : 26
Re: [NH] Clan Map
This is a good idea.....you better go through with it, or otherwise, we will be mad.....
[NH]_$rijapto- Posts : 663
Reputation : 3
Join date : 2013-08-21
Age : 24
Location : Posing for a statue dedicated to my Awesomeness
[7VOX] Marfalcoln- Posts : 72
Reputation : 1
Join date : 2013-08-15
Age : 25
Location : Red Oak TX.
Re: [NH] Clan Map
no no no you have it all wrong, u make extremely overpower people, example
Rebel Sniper-skin, blue, purple, fire on head
Unit Name-(Clan members exaple-) [NH]Srijapto Woman Scorned
Weapons- Sniper repeater with the power of a capital ship rocket
Other weapons-Banana Gun(Shoots banans and make a splat noise.)
Jetpack- Shouts flowers instead of fire
Random Force power-Immobilizer(shoots Ford Explorers)
Stuff Like That
If you want a generally normal map, I can Make [NH] Training Arena
Rebel Sniper-skin, blue, purple, fire on head
Unit Name-(Clan members exaple-) [NH]Srijapto Woman Scorned
Weapons- Sniper repeater with the power of a capital ship rocket
Other weapons-Banana Gun(Shoots banans and make a splat noise.)
Jetpack- Shouts flowers instead of fire
Random Force power-Immobilizer(shoots Ford Explorers)
Stuff Like That
If you want a generally normal map, I can Make [NH] Training Arena
[NH]Mr.Yankovic- Private
- Posts : 598
Reputation : -27
Join date : 2013-09-22
Age : 24
Location : A data processing unit on Naboo
Re: [NH] Clan Map
No. Just no. I say no. We all have to agree on this, and 3 people agree with me (so far, including me). Nothing stupid and/or childish. Unless people want that, then...[NH]Mr.Yankovic wrote:no no no you have it all wrong, u make extremely overpower people, example
Rebel Sniper-skin, blue, purple, fire on head
Unit Name-(Clan members exaple-) [NH]Srijapto Woman Scorned
Weapons- Sniper repeater with the power of a capital ship rocket
Other weapons-Banana Gun(Shoots banans and make a splat noise.)
Jetpack- Shouts flowers instead of fire
Random Force power-Immobilizer(shoots Ford Explorers)
Stuff Like That
If you want a generally normal map, I can Make [NH] Training Arena
[NH]DarkWarrior- Leader
- Posts : 841
Reputation : 3
Join date : 2013-08-12
Age : 27
Location : The mild, seismically active land of Western Canada.
Re: [NH] Clan Map
Sounds great, especially the name.......I can just imagine it. "NH_Sri, Woman Scorned.!"[NH]Mr.Yankovic wrote:no no no you have it all wrong, u make extremely overpower people, example
Rebel Sniper-skin, blue, purple, fire on head
Unit Name-(Clan members exaple-) [NH]Srijapto Woman Scorned
Weapons- Sniper repeater with the power of a capital ship rocket
Other weapons-Banana Gun(Shoots banans and make a splat noise.)
Jetpack- Shouts flowers instead of fire
Random Force power-Immobilizer(shoots Ford Explorers)
Stuff Like That
If you want a generally normal map, I can Make [NH] Training Arena
[NH]_$rijapto- Posts : 663
Reputation : 3
Join date : 2013-08-21
Age : 24
Location : Posing for a statue dedicated to my Awesomeness
Re: [NH] Clan Map
Out of all those ideas I like the banana gun and that's about sry[NH]the_dark_warrior wrote:No. Just no. I say no. We all have to agree on this, and 3 people agree with me (so far, including me). Nothing stupid and/or childish. Unless people want that, then...[NH]Mr.Yankovic wrote:no no no you have it all wrong, u make extremely overpower people, example
Rebel Sniper-skin, blue, purple, fire on head
Unit Name-(Clan members exaple-) [NH]Srijapto Woman Scorned
Weapons- Sniper repeater with the power of a capital ship rocket
Other weapons-Banana Gun(Shoots banans and make a splat noise.)
Jetpack- Shouts flowers instead of fire
Random Force power-Immobilizer(shoots Ford Explorers)
Stuff Like That
If you want a generally normal map, I can Make [NH] Training Arena
[NH]XenoKill3r- Private
- Posts : 195
Reputation : 6
Join date : 2013-08-24
Age : 23
Location : in a potato
Re: [NH] Clan Map
we need the other clans to be like they are the clan with the cool map not stupid map
[NH]SPEEDER- Posts : 324
Reputation : 6
Join date : 2013-07-16
Location : SPEEDER SHOP ON HOTH
Re: [NH] Clan Map
I agree with speeder
[7VOX] Marfalcoln- Posts : 72
Reputation : 1
Join date : 2013-08-15
Age : 25
Location : Red Oak TX.
Re: [NH] Clan Map
As stupid and bad as these ideas are, they made me laugh pretty good![NH]Mr.Yankovic wrote:no no no you have it all wrong, u make extremely overpower people, example
Rebel Sniper-skin, blue, purple, fire on head
Unit Name-(Clan members exaple-) [NH]Srijapto Woman Scorned
Weapons- Sniper repeater with the power of a capital ship rocket
Other weapons-Banana Gun(Shoots banans and make a splat noise.)
Jetpack- Shouts flowers instead of fire
Random Force power-Immobilizer(shoots Ford Explorers)
Stuff Like That
If you want a generally normal map, I can Make [NH] Training Arena
[NH]CommandoChris- General
- Posts : 464
Reputation : 10
Join date : 2013-07-27
Age : 26
Re: [NH] Clan Map
as for the CIS and their skins, i couldnt find a picture, but a rust color mixed in with some black would look very cool!
[NH]CommandoChris- General
- Posts : 464
Reputation : 10
Join date : 2013-07-27
Age : 26
Re: [NH] Clan Map
Yeah, that would be cool, but it would depend on the type of map it will be. Like, if it's a wooded map, the skins should be camo'd for forests, or if desert, a beige color, ect.[NH]CommandoChris wrote:as for the CIS and their skins, i couldnt find a picture, but a rust color mixed in with some black would look very cool!
[NH]DarkWarrior- Leader
- Posts : 841
Reputation : 3
Join date : 2013-08-12
Age : 27
Location : The mild, seismically active land of Western Canada.
Re: [NH] Clan Map
Ive played plenty of maps that could be called normal clan maps, they arent very fun, although I could try to make a hunt addition to the map and have all the weird units, but that would be even harder.... I suggest a poll, The options will be weird crazy map with overpowered units, or generally normal map with normal units just reskinned. how about that?
[NH]Mr.Yankovic- Private
- Posts : 598
Reputation : -27
Join date : 2013-09-22
Age : 24
Location : A data processing unit on Naboo
Re: [NH] Clan Map
Sounds good to me.
[7VOX] Marfalcoln- Posts : 72
Reputation : 1
Join date : 2013-08-15
Age : 25
Location : Red Oak TX.
Re: [NH] Clan Map
its up
[NH]Mr.Yankovic- Private
- Posts : 598
Reputation : -27
Join date : 2013-09-22
Age : 24
Location : A data processing unit on Naboo
Re: [NH] Clan Map
can you give me the link to custommize the suits i have a blender but don't know if it is the right one
[NH]SPEEDER- Posts : 324
Reputation : 6
Join date : 2013-07-16
Location : SPEEDER SHOP ON HOTH
Re: [NH] Clan Map
You don’t need blender to mod .tga skins, i just use Adobe cs6, and i can give links when i get home[NH]SPEEDER wrote:can you give me the link to custommize the suits i have a blender but don't know if it is the right one
[NH]Mr.Yankovic- Private
- Posts : 598
Reputation : -27
Join date : 2013-09-22
Age : 24
Location : A data processing unit on Naboo
Re: [NH] Clan Map
ok ty
[NH]SPEEDER- Posts : 324
Reputation : 6
Join date : 2013-07-16
Location : SPEEDER SHOP ON HOTH
Re: [NH] Clan Map
[NH]SPEEDER wrote:ok ty
[NH]Mr.Yankovic- Private
- Posts : 598
Reputation : -27
Join date : 2013-09-22
Age : 24
Location : A data processing unit on Naboo
Re: [NH] Clan Map
ik double post...sorry, im having trouble munging .mld for individual output, but i can give you the photoshopped version which is just the .tga if thats ok? sorry it took so long.[NH]SPEEDER wrote:ok ty
[NH]Mr.Yankovic- Private
- Posts : 598
Reputation : -27
Join date : 2013-09-22
Age : 24
Location : A data processing unit on Naboo
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