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[NH] Clan Map

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Does this sound fun?

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Total Votes : 11
 
 
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Post by [NH]DarkWarrior Mon Nov 18, 2013 5:31 pm

For the units, I suggest having the following classes /w weapons:

---Clone Trooper (standard) - 100 hp (standard health), 10 mp (standard speed).
-Blaster Rifle (250, 50 round clip), Blaster Carbine (250, no clip reload), Thermal Detonator (x2).

---Heavy Trooper (rocket) - 150 hp, 8 mp.
-Rocket Launcher (12), Blaster Carbine (250, no clip reload).

---Clone Sharpshooter (sniper) - 75 hp, 12 mp.
-Sniper Rifle (60, 10 round clip), Blaster Carbine (250, no clip reload), Mines (x2).

---Clone Medic (modded engineer, balancing) - 50 hp, 10 mp.
-Blaster Rifle (150, 50 round clip), Thermal Detonators (x2), Dispenser Health (x20).

---Clone Support (modded engineer and Commander, balancing) - 125 hp, 9 mp.
-Repeating Blaster (500, 100 round clip), Dispenser Ammo (x20), Controllable Repeating Blaster Turret (x2)

---Clone Engineer (modded engineer, balancing) - 75 hp, 10 mp.
-Shotgun (320, 40 round clip [8x5]), Fusion Cutter, Det Packs (x5).

---Clone Commander (50 points to unlock) - 150 hp, 10 mp.
-Blaster Rifle (250, 50 round clips), Binoculars,  Air-strike locator (5 minute recharge), Recon Droid (x2).

---Jet Trooper (75 points to unlock) - 100 hp, 10 mp.
-Blaster Rifle (250, 50 round clips), Sniper Rifle (60, 10 round clips), Det Packs (x3), Wrist-Rockets (x5).

If you have any ideas for the units, please tell me and I'll edit this post when I make changes (if I feel that they are good ideas). If you have problems with the classes being unbalanced, I'll change it.
Edits: 2


Last edited by [NH]the_dark_warrior on Mon Nov 18, 2013 10:03 pm; edited 4 times in total (Reason for editing : peeps complaining about balances)
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Post by [NH]CommandoChris Mon Nov 18, 2013 5:37 pm

[NH]the_dark_warrior wrote:For the units, I suggest having the following classes /w weapons:

---Clone Trooper (standard) - 100 hp (standard health), 10 mp (standard speed).
-Blaster Rifle (250, 50 round clip), Blaster Carbine (250, no clip reload), Thermal Detonator (x2).

---Heavy Trooper (rocket) - 150 hp, 8 mp.
-Rocket Launcher (12), Blaster Carbine (250, no clip reload).

---Clone Sharpshooter (sniper) - 75 hp, 12 mp.
-Sniper Rifle (60, 10 round clip), Blaster Carbine (250, no clip reload), Air-strike locator (4 minute recharge), Mines (x4).

---Clone Medic (modded engineer, balancing) - 50 hp, 10 mp.
-Blaster Rifle (150, 50 round clip), Thermal Detonators (x2), Dispenser Health (x20).

---Clone Support (modded engineer and Commander, balancing) - 125 hp, 9 mp.
-Repeating Blaster (500, 100 round clip), Dispenser Ammo (x20), Controllable Repeating Blaster Turret (x2)

---Clone Engineer (modded engineer, balancing) - 75 hp, 10 mp.
-Shotgun (320, 40 round clip [8x5]), Fusion Cutter, Det Packs (x5).

---Clone Commander (50 points to unlock) - 150 hp, 10 mp.
-Blaster Rifle (250, 50 round clips), Binoculars,  Recon Droid (x5).

If you have any ideas for the units, please tell me and I'll edit this post when I make changes (if I feel that they are good ideas). Very Happy
NO, u frickin' snipers all want these longranged maps with OP sniper classes!! Even out the sniper and hea y classes!!!
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Post by [NH]DarkWarrior Mon Nov 18, 2013 5:43 pm

[NH]CommandoChris wrote:
[NH]the_dark_warrior wrote:For the units, I suggest having the following classes /w weapons:

---Clone Trooper (standard) - 100 hp (standard health), 10 mp (standard speed).
-Blaster Rifle (250, 50 round clip), Blaster Carbine (250, no clip reload), Thermal Detonator (x2).

---Heavy Trooper (rocket) - 150 hp, 8 mp.
-Rocket Launcher (12), Blaster Carbine (250, no clip reload).

---Clone Sharpshooter (sniper) - 75 hp, 12 mp.
-Sniper Rifle (60, 10 round clip), Blaster Carbine (250, no clip reload), Air-strike locator (4 minute recharge), Mines (x4).

---Clone Medic (modded engineer, balancing) - 50 hp, 10 mp.
-Blaster Rifle (150, 50 round clip), Thermal Detonators (x2), Dispenser Health (x20).

---Clone Support (modded engineer and Commander, balancing) - 125 hp, 9 mp.
-Repeating Blaster (500, 100 round clip), Dispenser Ammo (x20), Controllable Repeating Blaster Turret (x2)

---Clone Engineer (modded engineer, balancing) - 75 hp, 10 mp.
-Shotgun (320, 40 round clip [8x5]), Fusion Cutter, Det Packs (x5).

---Clone Commander (50 points to unlock) - 150 hp, 10 mp.
-Blaster Rifle (250, 50 round clips), Binoculars,  Recon Droid (x5).

If you have any ideas for the units, please tell me and I'll edit this post when I make changes (if I feel that they are good ideas). Very Happy
NO, u frickin' snipers all want these longranged maps with OP sniper classes!! Even out the sniper and hea y classes!!!
Was this English? I'm confused. :lol!:I'll tone it down then, and transfer the Air-strike to the Commander instead. The sniper can have Auto-turrets, they're quick weak anyways.
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Post by [NH]CommandoChris Mon Nov 18, 2013 5:45 pm

[NH]the_dark_warrior wrote:
[NH]CommandoChris wrote:
[NH]the_dark_warrior wrote:For the units, I suggest having the following classes /w weapons:

---Clone Trooper (standard) - 100 hp (standard health), 10 mp (standard speed).
-Blaster Rifle (250, 50 round clip), Blaster Carbine (250, no clip reload), Thermal Detonator (x2).

---Heavy Trooper (rocket) - 150 hp, 8 mp.
-Rocket Launcher (12), Blaster Carbine (250, no clip reload).

---Clone Sharpshooter (sniper) - 75 hp, 12 mp.
-Sniper Rifle (60, 10 round clip), Blaster Carbine (250, no clip reload), Air-strike locator (4 minute recharge), Mines (x4).

---Clone Medic (modded engineer, balancing) - 50 hp, 10 mp.
-Blaster Rifle (150, 50 round clip), Thermal Detonators (x2), Dispenser Health (x20).

---Clone Support (modded engineer and Commander, balancing) - 125 hp, 9 mp.
-Repeating Blaster (500, 100 round clip), Dispenser Ammo (x20), Controllable Repeating Blaster Turret (x2)

---Clone Engineer (modded engineer, balancing) - 75 hp, 10 mp.
-Shotgun (320, 40 round clip [8x5]), Fusion Cutter, Det Packs (x5).

---Clone Commander (50 points to unlock) - 150 hp, 10 mp.
-Blaster Rifle (250, 50 round clips), Binoculars,  Recon Droid (x5).

If you have any ideas for the units, please tell me and I'll edit this post when I make changes (if I feel that they are good ideas). Very Happy
NO, u frickin' snipers all want these longranged maps with OP sniper classes!! Even out the sniper and hea y classes!!!
Was this English? I'm confused. :lol!:I'll tone it down then, and transfer the Air-strike to the Commander instead. The sniper can have Auto-turrets, they're quick weak anyways.
thank you!! And also, if the commander needs 50 points to unlock, he needs to be something special
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Post by [NH]_$rijapto Mon Nov 18, 2013 5:52 pm

This is a good idea.....you better go through with it, or otherwise, we will be mad.....
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Post by [7VOX] Marfalcoln Mon Nov 18, 2013 6:01 pm

XD
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Post by [NH]Mr.Yankovic Mon Nov 18, 2013 6:13 pm

no no no you have it all wrong, u make extremely overpower people, example
Rebel Sniper-skin, blue, purple, fire on head
Unit Name-(Clan members exaple-) [NH]Srijapto Woman Scorned
Weapons- Sniper repeater with the power of a capital ship rocket
Other weapons-Banana Gun(Shoots banans and make a splat noise.)
Jetpack- Shouts flowers instead of fire
Random Force power-Immobilizer(shoots Ford Explorers)
Stuff Like That
If you want a generally normal map, I can Make [NH] Training Arena
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Post by [NH]DarkWarrior Mon Nov 18, 2013 7:24 pm

[NH]Mr.Yankovic wrote:no no no you have it all wrong, u make extremely overpower people, example
Rebel Sniper-skin, blue, purple, fire on head
Unit Name-(Clan members exaple-) [NH]Srijapto Woman Scorned
Weapons- Sniper repeater with the power of a capital ship rocket
Other weapons-Banana Gun(Shoots banans and make a splat noise.)
Jetpack- Shouts flowers instead of fire
Random Force power-Immobilizer(shoots Ford Explorers)
Stuff Like That
If you want a generally normal map, I can Make [NH] Training Arena
No. Just no. I say no. We all have to agree on this, and 3 people agree with me (so far, including me). Nothing stupid and/or childish. Unless people want that, then...
[NH]DarkWarrior
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Post by [NH]_$rijapto Mon Nov 18, 2013 7:29 pm

[NH]Mr.Yankovic wrote:no no no you have it all wrong, u make extremely overpower people, example
Rebel Sniper-skin, blue, purple, fire on head
Unit Name-(Clan members exaple-) [NH]Srijapto Woman Scorned
Weapons- Sniper repeater with the power of a capital ship rocket
Other weapons-Banana Gun(Shoots banans and make a splat noise.)
Jetpack- Shouts flowers instead of fire
Random Force power-Immobilizer(shoots Ford Explorers)
Stuff Like That
If you want a generally normal map, I can Make [NH] Training Arena
Sounds great, especially the name.......I can just imagine it. "NH_Sri, Woman Scorned.!"

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Post by [NH]XenoKill3r Mon Nov 18, 2013 7:52 pm

[NH]the_dark_warrior wrote:
[NH]Mr.Yankovic wrote:no no no you have it all wrong, u make extremely overpower people, example
Rebel Sniper-skin, blue, purple, fire on head
Unit Name-(Clan members exaple-) [NH]Srijapto Woman Scorned
Weapons- Sniper repeater with the power of a capital ship rocket
Other weapons-Banana Gun(Shoots banans and make a splat noise.)
Jetpack- Shouts flowers instead of fire
Random Force power-Immobilizer(shoots Ford Explorers)
Stuff Like That
If you want a generally normal map, I can Make [NH] Training Arena
No. Just no. I say no. We all have to agree on this, and 3 people agree with me (so far, including me). Nothing stupid and/or childish. Unless people want that, then...
Out of all those ideas I like the banana gun and that's about sry Razz
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Post by [NH]SPEEDER Mon Nov 18, 2013 8:05 pm

we need the other clans to be like they are the clan with the cool map not stupid map
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Post by [7VOX] Marfalcoln Mon Nov 18, 2013 8:08 pm

I agree with speeder
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Post by [NH]CommandoChris Mon Nov 18, 2013 8:10 pm

[NH]Mr.Yankovic wrote:no no no you have it all wrong, u make extremely overpower people, example
Rebel Sniper-skin, blue, purple, fire on head
Unit Name-(Clan members exaple-) [NH]Srijapto Woman Scorned
Weapons- Sniper repeater with the power of a capital ship rocket
Other weapons-Banana Gun(Shoots banans and make a splat noise.)
Jetpack- Shouts flowers instead of fire
Random Force power-Immobilizer(shoots Ford Explorers)
Stuff Like That
If you want a generally normal map, I can Make [NH] Training Arena
As stupid and bad as these ideas are, they made me laugh pretty good!
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Post by [NH]CommandoChris Mon Nov 18, 2013 10:06 pm

as for the CIS and their skins, i couldnt find a picture, but a rust color mixed in with some black would look very cool!
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Post by [NH]DarkWarrior Mon Nov 18, 2013 10:12 pm

[NH]CommandoChris wrote:as for the CIS and their skins, i couldnt find a picture, but a rust color mixed in with some black would look very cool!
Yeah, that would be cool, but it would depend on the type of map it will be. Like, if it's a wooded map, the skins should be camo'd for forests, or if desert, a beige color, ect.
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Post by [NH]Mr.Yankovic Tue Nov 19, 2013 7:26 am

Ive played plenty of maps that could be called normal clan maps, they arent very fun, although I could try to make a hunt addition to the map and have all the weird units, but that would be even harder.... I suggest a poll, The options will be weird crazy map with overpowered units, or generally normal map with normal units just reskinned. how about that?
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Post by [7VOX] Marfalcoln Tue Nov 19, 2013 8:13 am

Sounds good to me.
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Post by [NH]Mr.Yankovic Tue Nov 19, 2013 10:04 am

its up
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Post by [NH]SPEEDER Thu Jan 30, 2014 10:51 am

can you give me the link to custommize the suits i have a blender but don't know if it is the right one
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Post by [NH]Mr.Yankovic Thu Jan 30, 2014 11:37 am

[NH]SPEEDER wrote:can you give me the link to custommize the suits i have a blender but don't know if it is the right one
You don’t need blender to mod .tga skins, i just use Adobe cs6, and i can give links when i get home
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Post by [NH]SPEEDER Thu Jan 30, 2014 11:38 am

ok ty
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Post by [NH]Mr.Yankovic Thu Jan 30, 2014 12:26 pm

[NH]SPEEDER wrote:ok ty
[NH] Clan Map - Page 2 NO-PROB
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Post by [NH]Mr.Yankovic Tue Feb 04, 2014 1:19 pm

[NH]SPEEDER wrote:ok ty
ik double post...sorry, im having trouble munging .mld for individual output, but i can give you the photoshopped version which is just the .tga if thats ok? sorry it took so long.
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